Hospital Hall
A hospital hall inspired by the Vinohrady hospital in Prague.
Hospitals are usually places most people would rather avoid - but they can also be a place of last hope.
As always, I was drawn to a worn, outdated space that has clearly been used to its absolute limit. I liked the story told by the scratched entrance doors to the women's toilets - probably worn down by wheelchairs, or maybe simply because women are usually the ones taking care of children.
The space itself is bleak and empty, so I wanted to balance it with a little bit of hope - sunlight hitting the empty space, suggesting things might still turn out fine.
The biggest challenge was the linoleum floor. At one point I actually wanted to replace it with something simpler to make my life easier - you can still see that different floor in the early stage of the GIF. But in the end I decided to stay faithful to the reference and go back to the lino. Faking that texture through noise channels and finding the right balance of reflection, dirt, smudges and darker areas around the corners was really difficult, but in the end I'm happy with how it turned out.
Texturing was easily my favourite part of this project and once again, I modelled almost everything in the scene from scratch myself, apart from a few things.
Created in Blender Octane and Photoshop.